top of page

Game Development Skills

C++

UNREAL ENGINE 4

OPENGL

3D MATHS & PHYSICS

BULLET

MVVM

JIRA

Confluence

Education

Sep 2017 - Dec 2019

MSC COMPUTER GAMES TECHNOLOGY
CITY, UNIVERSITY OF LONDON

Overall Result: 1st  Class Honours

 

Modules Include: Game Physics & Artificial Intelligence, Computer Graphics,  Game Development Process, Game Architectures

Achieved 2nd Place at "Best Game Overall" part of the Computer Graphics module

Sep 2011 - Jun 2015

MENG MECHANICAL ENGINEERING
CITY, ,UNIVERSITY OF LONDON

Overall Result: 1st  Class Honours

Sep 2008 - June 2011

GREEK APOLYTERION OF LYCEUM
THESSALONIKI, GREECE

Technological Direction
Overall Grade: 18.2/20

Professional Experience

Oct 2019 - Present

ASSOCIATE UI PROGRAMMER
SPLASH DAMAGE
LONDON

​Designing and creating the systems for our UI framework and features including Accessibility focused work.
● Participating in code reviews, features planning and bug fixing

● Collaborating with Gameplay to create shared features

Most proud of: Shipping Microsoft's Gears Tactics

Jun 2019 - Oct 2019

INTERN UI PROGRAMMER
SPLASH DAMAGE
LONDON

​Implementing simple features and aligning with Designers on the requirements
● Participating in code reviews and bug fixing

● Had the chance to briefly work on Microsoft's Gears 5

Most proud of: Participated in an initiative to raise awareness about the company

Mar 2016 - Jun 2017

LINE MANAGER
AB INBEV
PRESTON

● Leading a team of twenty operators, five engineers and two laboratory specialists
● Coordinating beer packaging, prioritizing quality over quantity while meeting strict deadlines
● Most proud of: Achieved first place with my team in the performance charts for the month of July, after only five months at the role

Aug 2015 - Mar 2016

GRADUATE SUPPLY TRAINEE
AB INBEV
UK

● Contributed to reducing operational costs across departments through data analysis
● Most proud of: Created a tool in VBA to calculate the total CO2 plant production and identify the potential for a fully autonomous CO2 stream, drastically reducing the environmental impact and operational cost

Jun 2014 - Sep 2014

HR INTERN
AB INBEV

LEUVEN (HQ)

● Contributed to the learning & development activities of the employees
● Most proud of: Designed and developed a mini executive MBA program in collaboration with top business schools for high potential directors progressing to a potential VP position

Jul 2013 - Sep 2013

ACCOUNTING INTERN
AB INBEV
BUDAPEST

● Got involved in the monthly financial reporting process: preparing and reviewing presentations, monitoring and auditing systems and reconciling reports
● Most proud of: Improved the KPI reporting process by implementing a new solution, automating procedures and reducing inaccuracies

Activities & Interests

GLOBAL GAME JAM 2021

Modelled, rigged and animated an asset in Blender. Then applied the "active ragdoll" concept in Unity to contribute to the Fall Guys style of the game we were designing.

GLOBAL GAME JAM 2018

I was the game designer for a 2D multiplayer platformer game for the global game jam in 2018, competing at City, University of London

OTHER INTERESTS

Passionate about video games and technology.
I also love travelling around the world and playing music in a band or on my own

bottom of page