Microsoft XNA / C#

A 2D shooter game using Microsoft XNA and C#, part of a university project. The player destroys enemies by shooting at them to gain points and beat the highscore.

A demonstration of data and event driven architectures. Collision, command, input, sound and score managers to manage event and a file reader to allow data input with regards to enemy attributes and sprites

Start Game.png
Gameplay 1.png
Gameplay 2.png
End Game.png